Queen’s Domain: All 33 Witch’s Grimoire Codes

Queen’s Domain
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The Witch’s Grimoire sits a few steps from where Queen’s Domain begins, so you can grab it in the first minute of play. Picking it up is one of the easiest achievements in the game.

Each code you write in the book gives you a weapon, an amulet, a spell, or a challenge item. You start with three charges, and every code uses one. There are 33 known codes so far, and the items they give are unique.

Where to Find the Witch’s Grimoire

Want to look for it yourself first? Here is a light hint: it is hidden in a tree on the beach where the game starts.

Exact Spot

  1. After you wake up, find the large tree near the starting area.
  2. Walk around to the back of the tree, where its trunk meets the wall.
  3. Stand close to that spot and press E again and again. If nothing happens, shift your position a little and keep pressing until the book is yours.
Base of the large tree on the starting beach where the Witch's Grimoire is hidden

How to Enter Grimoire Codes

  1. Open your consumables inventory. The Grimoire is stored there, not with your weapons.
  2. Select it and press F, the same way you use a potion.
  3. Type one of the codes from the table below exactly as written. A correct code uses one charge and gives you its reward.

Watch for characters that look alike. B0BARLEY has a zero after the first B, not the letter O. Typing BOBARLEY with an O does not work.

Once your three starting charges are gone, you have to wait for the book to recharge before you can enter more codes.

All 33 Witch’s Grimoire Codes

The effects below were gathered by players and are not fully confirmed. Some values may be slightly off.

CodeReward(s)What it does
B0BARLEYBoBladelySpecial attack is a dash thrust that ends in a radiant blast. +5 Luck, and you take less damage while holding it.
BIOGENESISWitch’s ScytheSpecial attack is a damaging dash in the direction you move. Holds up to 3 charges, gained by hitting enemies. +30% Binding Res.
BIRDLAYBird FlailSlow, with a very strong area slam as its special. Deals pierce and impact damage.
BLINGERing of FireSpell for the throwing slot. Fires a fireball that pierces enemies and bounces around.
BYRDSEEDEFeathered Hooked FalxSpecial attack sends out screaming birds and heals you for more than the damage they deal.
CAPUTMORTUMAnima Mundi BlessingBracelet that blocks one hit completely, shatters, then restores itself after a short time.
CERBDustyWeak special slam that inflicts Heavy. You take less damage while holding it.
DETESTABLEDARLINGDetestable Demon’s KanaboVery slow club. Normal attacks heal you for part of the damage dealt.
DEVILSPIREManroom CrossTurns part of your melee damage into poison. Special attack is a dash and slam that leaves a poison cloud.
DREAMSPRINGAkumu Amulet+20% Magic Rate, and guns charge faster.
DUNGEONCHILLChill Amulet+10% Life Points, +2 Attack Power, +5% to all resistances, +5 Luck, +10% Attack Speed, +10% Magic Rate, and stronger healing.
EYEPEADream Weaver’s Colossal SyringeFills up as you land hits. When full, the special fires a nightmare needle. +5 Luck.
FLYKNIGHTSaurian WingSlower halberd with long reach that can slash or thrust. +20% Sticky Res.
GEOMETRIZERVirtua Nail-BatSlower bat that deals Absolute damage. Very strong special: a polygonal area slam. You take less damage while holding it.
GHOSTAFTERGhost SpearSpecial attack sends a moving wave that inflicts Disease and Heavy. +20% Sticky Res.
HAGGARDCRONEHag’s Ritual DaggerWeak dagger with very short reach. Its special turns part of the damage into poison and inflicts Disease.
HARKTHEGHOULLamp MaceLights the area while you hold it. Special attack is a burning area flash with Magic Fire.
HARPOCudgel of SilenceSlow but strong club that charges as you hit. Special attack is an area slam that deals poison damage only.
HEMPIERadioactive Blade + Hempie’s SVT 38Blade: very strong special, a wave that inflicts Paralysis and Weaken. Rifle: Absolute damage, 10-round clip, unlimited reloads, weaker at long range.
JAYPHOTICHow to Tolerate JankChallenge item. You take much more damage, but healing is much stronger. +5 Luck.
LUNAARCANALunar PolearmSlightly faster polearm with long reach. While its gem is charged, a hit uses the charge and heals you for part of the damage.
MAGICALMARTINIScythetiniStrong weapon that swaps between scythe and hammer, each with its own charge. Scythe special: azure Magic Fire attack. Hammer special: heavy blow that inflicts Heavy.
PALEABYSSPebble HammerVery slow hammer with short reach. When charged, its special throws the pebble as a fast projectile.
RATBOYKITCHENRatboy’s Zhuge CrossbowRepeating crossbow that gets weaker at range. +5 Luck.
REBORNImpaled FreakSlow, strong club with Absolute damage. Its special is the strongest slam of all the Grimoire weapons. +5 Luck.
REDVOXVoxordSlower sword that charges as you hit. Very strong special: a dash that ends in an area blast of sonic rings.
SAOMATICStarlight BladeSlower sword that charges as you hit. Special attack is an ethereal Magic Fire wave. +5% Magic Rate, +5% Damage Res, and you take less damage while holding it.
SHIBARIPreservation Asanawa + Stagnation Asanawa + Starvation AsanawaChallenge items. Preservation: weapons stop gaining bond. Stagnation: you gain no experience. Starvation: food does nothing.
THEB33WITHKNEESNormal 72 Year Old Blade + B33 Punch + RatpodBlade: weak, but normal attacks heal you for part of the damage. B33 Punch: raises your damage for a while and regenerates health. Ratpod: temporary Magic Rot resistance.
VERHOThief’s Mask+10 Luck, and thrown weapons come back faster.
VINESAUCEVineshroomWeak throwing weapon that deals impact damage.
YUSUKEYAZAWAGrilled Vegetable SkewerNormal attacks hit very hard. Slowly restores health while you hold it.
ZERKZerkhanderSpecial attack is a dash thrust. +10% Magic Rate, +5 Luck.

Codes With More Than One Reward

Three codes give several items for a single charge. HEMPIE gives two, while SHIBARI and THEB33WITHKNEES give three each.

Player Test Results

Players who tried some of these items in game reported numbers that differ a little from the table:

  • Chill Amulet: +47 max health (likely +10% of a 468 base), +2 Attack Power, +13% Attack Speed and Magic Rate, +5 Luck, and +5% to all resistances.
  • Akumu Amulet: +26% Magic Rate.
  • Thief’s Mask: +10 Luck and faster thrown weapon returns confirmed. The exact return speed is unknown.
  • Vineshroom: deals 4 damage and returns fast, but its range is very short. One player calls it useless.

Which Codes to Use First

With only three charges at the start, plan your first picks. These are the ones players point to most often:

  • DUNGEONCHILL: the Chill Amulet is the most strongly recommended pick for its spread of stat bonuses.
  • HEMPIE: gives you an actual gun, Hempie’s SVT 38, along with the Radioactive Blade.
  • THEB33WITHKNEES: the B33 Punch is a reusable consumable that boosts your damage.
  • RATBOYKITCHEN: the crossbow is not very strong, but it is good for keeping enemies at a distance.
  • BIOGENESIS, SAOMATIC, ZERK, LUNAARCANA: early melee upgrades. Zerkhander and Lunar Polearm suit players who like large weapons or long reach.
  • EYEPEA, GEOMETRIZER: for something unusual, the Dream Weaver’s Colossal Syringe or the Virtua Nail-Bat.

How to Recharge the Witch’s Grimoire

The book refills over time, but players disagree on what drives it. Here is what has been reported.

Ink in the Record of Sin

The Record of Sin is a late-game location. At the top of it, find the secret door behind a hidden wall that also holds a hint about the Grimoire. The ink lies on a table to the right. It does not fill the book at once. Instead, it makes the charges come back faster as you keep playing.

Other Ways Charges Return

  • Bosses: several players say you get one charge for each major boss you defeat.
  • Time: others report the book refills on its own over time, and that defeating bosses is not required.
  • Kills and XP: one player earned 5 charges just by leveling weapons in late-game areas.

Achievements and Code Origins

Using the Grimoire does not disable achievements. Most of its items make the early game easier, but they do not break it. HEMPIE is the big exception, since a gun changes how fights play out.

Many codes are the names of content creators, such as Vinesauce, Redvox, and Dungeonchill, and the items are nods to them. The codes were first shared in the game’s Steam discussions. There is no known in-game way to find them.

Ratpod Easter Egg

Save your game first. Then enter THEB33WITHKNEES in the Grimoire and eat the Ratpod it gives you. This plays a secret Easter egg cutscene.