Polylithic: Survival Tips for Beginners

Polylithic
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Start strong in Polylithic with simple tips for gathering resources, staying safe, and keeping your tribe happy.

Polylithic: Survival Tips for Beginners


Resources

Era I

  • Logs and Twigs come from the forest. Chop down trees with an Axe to get them.
  • Rocks lie near rock formations, usually large boulder formations. Break rock formations with a Mallet to get more.
  • Clay is found near water.
  • Rivers and other bodies of water have spots where you can catch Fish.

Era II

  • Dig a Pit with a Shovel, then herd or lure a live animal into it. Pick the animal up into your inventory and place it in the matching building through that building’s menu.
  • Junglefowl produce Eggs, and Aurochs produce Milk.
  • Put Eggs in the Junglefowl slot of the Chicken Pen menu to grow the Junglefowl population.
  • Aurochs and Boars have a chance to reproduce when at least two of them share the same Enclosure.
  • Use the butchery table for calves and other animals you breed.
  • Animal Husbandry gives you Manure as a byproduct. Use it to make crops grow faster.
  • Wheat grows in forests and meadows.
  • Craft a Sickle to gather Seeds from Wheat or to cut grass.
  • Harvest Wheat once it is fully grown. Water and nutrients speed up its growth. Keep an eye out for animals.

Combat

  • Press [TargetLock] to lock on to a nearby animal.
  • While locked on, press [Jump] to dodge. You can also do a Jump Roll while running.
  • Animals notice you less while you sneak. Press [Crouch] to toggle sneaking.
  • A thrown Javelin or Arrow can be picked up where it hit.
  • There are three damage types: Cut/Slashing, Impact/Blunt, and Pierce. Each animal is weak to different ones.
  • Throw Rocks to lure enemies.
  • Shouting can scare animals away, but some may ignore it.
  • Wearing Clothes reduces the damage you take.

Crafting

  • Some recipes wear down the tools in your inventory.
  • Some Items can only be crafted at a Workstation.
  • To get rid of Items, drop them from your Inventory onto the ground or put them in the Inventory’s destroy slot.
  • For more details on any item, check the Recipes section or the Technology tree.
  • Basic Clothes are the only clothes you can craft. The rest have to be found.

Food

  • Hunger can’t kill you. It is only a nuisance.
  • Cook food at a Campfire. Be careful, because food can be overcooked.
  • Try different ingredient combinations when you cook.
  • Some food gives special Buffs.
  • Eating too much makes you fat. Starving turns you into a skeleton.

Building

Era I

  • Some Structures are modular. You build them by stacking several parts on top of each other.
  • Tribe Members find the Housing with the best attributes and settle there on their own.
  • A Stalk Cover is enough for the members of a small tribe.
  • A Twig Bed has to be placed inside a Structure.
  • A Hut fits up to three Twig Beds and raises Tribe Happiness.
  • Some items come in several variants. You can switch between them before placing.
  • Camp Storages share one Inventory and get bigger as the camp levels up. Underground storage does not.

Era II

  • Each Twig Bed takes up the space of two foundation squares.
  • Pillars hold up larger Houses.
  • An Enclosure is a closed structure made of Fences.
  • The size of the Enclosure decides the capacity of Structures.
  • Build Shelves when you need more storage.

Player

  • Gathering, crafting, cooking, or hunting many times unlocks Tribe Tasks. The Task menu has the details.
  • The environment and weather can give your Character special Statuses.
  • Being Wet makes you slower.
  • Any bed lets you save the game or skip time at night and during storms.

Happiness

  • You need high enough Tribe Happiness to recruit more tribe members. Offer a good variety of food and give each member a bed under a roof. Decorations help too.
  • To see the tribe’s current Happiness, check its icon in the upper-right corner of the screen or open the Tribe menu.
  • Each new Tribe Member changes Tribe Happiness and food consumption.

Camp

  • The fire in the Camp Center hearth keeps predators and cold away from the tribe.
  • The Camp Center sets the level of Technology and Recipes.
  • Migration puts the Camp Center into your inventory. All Tribe Members then follow you to the new camp location.
  • Tribe Members must be following you before you can assign them to an Outpost.

Tribe

  • Use the Add Tribe Member option in the Camp Center menu to bring in a new member.
  • Tribe Members eat the Food kept in the Food Stockpile.
  • They take items from storage for crafting and bring the results of their tasks back to storage.
  • Tribe Members use items from the Inventory. They also eat Food from it on their own to restore health.
  • Each Tribe Member does only one task at a time.
  • Tribe Members work only 8 hours a day, and Tribe Happiness affects how much they produce.
  • At night they stop working and go to sleep.
  • A Tribe Member’s level decides which Tasks they can do. They level up by doing tasks.
  • Shout Commands at the Tribe Members in your hunting party to make them attack or retrieve.
  • A lone Wolf or Hyena can show up at random in the game world. Carefully throw it some Meat. If the Wolf isn’t frightened, it eats the Meat and becomes a Wolf Companion that follows you.