All DreamWorks Shrek 2 Remastered guides
DreamWorks Shrek 2 Remastered hides 12 Magic Beans in every level except Ogre Killer and Final Fight, for 108 in total. Collecting all of them unlocks the Fee-Fi-Fo-Fum achievement.
Several beans need a specific character: Shrek to move a box, Gingy to hit targets with his cane, Puss to cross a tightrope, or Donkey to work a crane. Shrek’s Swamp also holds the seven captured Dwarves, and most of them sit right next to a bean.
Where to Find All 108 Magic Beans
Ogre Killer and Final Fight have no beans. Here is what each level below covers:
- Shrek’s Swamp: 12 beans and 7 Dwarves
- Spooky Forest: 12 beans and Crazy Larry’s shop
- Far Far Away: 12 beans
- Walking the Path: 12 beans, three side tasks and Crazy Larry’s shop
Freeing the Dwarves counts toward For the People. For tips on every other achievement, see our 100% achievement guide.
Chapter 1: Shrek’s Swamp
Magic Beans 1–2 and Dwarf 1
Both beans are at the very start of the level, to the left of Shrek’s house. Just above them, a stone sits on a platform. Break it to free the first Dwarf.

Magic Beans 3–4 and Dwarf 2
After you collect the eyes, move on to the next area. There is a cage with a Dwarf inside and two beans nearby. One bean is under the wooden deck. The other is up high next to the cage: put the box on the mark as Shrek, then jump to it as Fiona.

Magic Bean 5 and Dwarf 3
Once you beat Robin Hood and his gang, go into the area on the left. A cage there holds a Dwarf, with a bean next to it.

Dwarf 4
This Dwarf is just before the area with the fairies.

Magic Bean 6
Look at the very bottom of the fairy area.

Magic Bean 7
Right after the fairy area, the bean sits to the left of the locked gate with a target on it.

Magic Bean 8 and Dwarf 5
After the tutorial on luring enemies with cookies, you reach an open area with snails and turtles. The bean is immediately on the right. The Dwarf is a little further on, to the left.

Magic Beans 9–10
In the next area you jump over a fence. One bean lies on each side, just past the fence.

Dwarf 6
After you catch the chickens, go to the next area and take the path on the left. Hit the target with Gingy to open the gate. The Dwarf is on the high ground to the left.

Magic Bean 11
Once you are past the crocodiles, check the boxes on the left.

Magic Bean 12 and Dwarf 7
A little further on, the path splits at a cliff. Hit the target with Gingy to lower the bridge. The bean is on the bridge, and the last Dwarf is on the other side.

Gingy also has to break this Dwarf’s stone. Stand on the spot shown below and throw his cane while jumping.

Chapter 2: Spooky Forest
Magic Beans 1–2
The first bean is right at the start of the level. Walk back the way you came to find it.

The second is also near the start, inside a fallen tree.

Magic Bean 3
After the tutorial on disarming mousetraps, look between the stone platforms.

Magic Bean 4
It is on the stone platforms by the first bridge with bats.

Magic Bean 5
Clear the arena with the dragon statue. The bean is in a small fenced area with a lever and rats, which you open as part of the story.

Crazy Larry’s Shop
Crazy Larry sells upgrades just after the part where you knock down several trees and climb over them.

Magic Bean 6
In the arena with the Poison Apple tavern, the bean is behind the rock next to the carriage. The spot is full of invisible walls, so Lil’ Red is the easiest character to grab it with.

Magic Bean 7
Past the tavern, a crate stands on the platforms near the bat bridge. Break it: coins come out first, and the bean comes out last.

Magic Bean 8
It is to the left of the graveyard entrance, where the leprechaun asks for 100 coins to let you in.

Magic Bean 9
Soon after you enter the graveyard, look on the left, just past the first two sarcophagi.

Magic Bean 10
Further into the graveyard, mousetraps are set in pairs. The bean lies next to one of these pairs.

Magic Bean 11
Right after that, a row of breakable sarcophagi runs along the left side. The bean is in the first one.

Magic Bean 12
When you leave the graveyard, you reach an arena with enemies and a river on the left. On the right is a rock with a chest and a bounce platform. The bean is in the chest.

Chapter 3: Far Far Away
Magic Bean 1
Right at the start of the level, on your right. Jump on the platform to reach it.

Magic Beans 2–3
Also at the start, King Harold stands on the right, with a closed area to his left. To open it, put one character on the outer button and another on the inner button.

Magic Beans 4–7
Four beans are spread along the main street. Climb onto the taxi carriages to get two of them. For the third, wait for another carriage to drive past. Lil’ Red can jump straight onto a carriage.

Magic Bean 8
This one is at the end of the main street.

Magic Bean 9
Take the side street on the right of the main street.

Magic Beans 10–11
Both appear during the task where you load thugs into the wagon. The first one is on the left side of the area.

The second is on the awnings to the right of the thug wagon. Go as far right as you can, jump from the platform onto the awnings, then follow them to the left.

Magic Bean 12
You find this one during the task where you collect Humpty Dumpty’s pieces.

Chapter 5: Walking the Path
Side Task: Snail Eyes
Throughout the level, you collect eyes from the snails. There seem to be exactly 25, so defeat every snail you see.
Magic Bean 1
It appears right after you beat the small pumpkin mini-boss.

Magic Bean 2
After the pumpkin fight, the path splits. Go left, away from the sign to the farm, and follow the path to the end. Have Shrek toss Puss onto a tree stump, then walk the rope with Puss to the other stump.

Magic Bean 3
In the area with squirrels, you cross another rope just before the spiked millstones. The bean is there.

Magic Bean 4
After you meet the group of villagers, look on a tree stump.

Snapshot Task: First Goat
After meeting the villagers, keep going left to the end, where you find a second group. A goat named William is with them and asks you to escort him across the bridge.

Magic Bean 5
It drops after the second fight with the pumpkin mini-boss.

Magic Bean 6
Look in William’s vegetable garden.

Magic Bean 7
Once you turn off the saws, check the tree stump on the right.

Magic Beans 8–10
At the sawmill, three beans become reachable after Donkey starts the crane.

Magic Bean 11
This one comes after you start the second crane.

Snapshot Task: Second Goat
A second goat also asks you to take him across a bridge, but this walk is longer. If he falls into the gap and takes a lot of damage, you have to go back for him.

Magic Bean 12
After the second goat asks for help, look for a ledge on the left of the bridge. Jump onto it from the column that is part of the bridge.

Crazy Larry’s Shop
On the next part of the bridge, Crazy Larry stands on a ledge to the right and sells upgrades.
