Towers of Babble: How to Unlock All 20 Secret Classes

Towers of Babble

Towers of Babble has 20 secret classes. A tower turns into one when its stats reach that class’s requirements, and each class gives the tower a special effect.

The game shows a class’s criteria and description only after you unlock it. You can then find it in the pause menu under Secret Classes. Before your first unlock, you need to know which stats to build toward.

Secret Class Requirements and Effects

Two of the 20 classes are still undiscovered, so their stats and effects are marked as coming soon.

ClassStats RequiredEffect
Shady DoctorPoison 30+
Heal Aura 3+
Enemies poisoned by this tower heal towers inside its aura for 0.25% of the poison damage dealt, up to 40 HP per second.
PurgatoryBurn Aura 3+
Heal Aura 3+
Enemies inside its burn or heal aura can no longer heal.
ThornsArmor 10+
Max HP 500+
Every hit the tower takes deals 10 damage back to the attacker.
ArtilleryRange 14+
Splash 5+
Deals up to 100% more damage based on how far away the enemy is.
Chain LightningCrit 175+
Chain 3+
Extra chain targets take full damage instead of 10% less.
ShatterStun 25+
Knockback 5+
Deals 250% extra damage to slowed enemies.
DizzyMultishot 4+
Slow 125+
Enemies it hits wander in random directions and stop attacking. Bosses and minibosses are immune.
AurabotDamage Aura 4+
Atk Spd Aura 4+
All auras on the tower get 66% more range.
SniperArmor Shred 10+
Pierce 4+
Deals 100% extra damage to elites, minibosses, and bosses.
SpecialistChain 2+
Multishot 2+
Splash 2+
Gains up to 100% attack speed depending on how many enemies are alive.
ImmortalHeal Aura 3+
Armor 8+
Max HP 300+
Takes 66% less damage from minibosses and bosses.
ClapbackKnockback 5+
Max HP 400+
The first time each wave the tower falls to 50% HP, it knocks back nearby enemies. Bosses are not affected.
Ramping ToxicityAttack Speed 4+
Poison 30+
Every attack adds 0.5 poison until the wave ends.
FreezerburnBurn Aura 3+
Slow Aura 3+
Its burn aura deals 200% more damage to slowed enemies.
Main TankBurn Aura 3+
Max HP 450+
Takes 80% of the damage dealt to other buildings inside its burn aura. Other Main Tanks are not covered.
ShredderArmor Shred 25+Armor shred can drop enemy armor below zero, so enemies take more damage.
SupportHeal Aura 5+
Armor Aura 5+
Stops attacking and harvesting. Its heal and armor auras grow up to 150% stronger based on damage or harvest, maxing out at 100 damage or 10 harvest.
Heavy ArmorArmor 10+
Armor Aura 5+
Gains up to 150% extra max HP based on total armor, bonuses included. The bonus maxes out at 50 armor.
Coming soonComing soonComing soon
Coming soonComing soonComing soon