Terrible Lizards: All Collectible Locations

Terrible Lizards

Terrible Lizards hides 97 notes, 24 audio tapes, and 16 amber samples across its four chapters. Each chapter also has one plushie, and you have to carry it to a pedestal in the same level without dying.

Most of these items sit a short detour off the story path, so the locations below follow the order you reach them in each chapter. Several hidden achievements are tied to the collectibles, and a few more come from one-off interactions in Chapters 1 and 2, such as spinning a globe or kicking a rock.

Where to Find All Notes, Tapes, and Samples


Collectible Counts

  • Chapter 1: 13 notes, 4 tapes, 4 samples
  • Chapter 2: 24 notes, 5 tapes, 4 samples
  • Chapter 3: 31 notes, 8 tapes, 4 samples
  • Chapter 4: 29 notes, 7 tapes, 4 samples
In-game collectible tracker showing all notes, tapes, and samples found in each chapter

The misc achievements are only in Chapters 1 and 2. The Paleo Pal cutouts also appear in later chapters, but each one is listed below at its earliest spot.

For You Go Here, you need to place every plushie. After you pick one up, you cannot die before you reach its pedestal in that level. Doing a separate speedrun of the levels for this achievement is the safer plan. At release the game is quite buggy, so missing a platform grab or glitching to your death happens fairly often.

Story Achievements

There are 5 story achievements, and you cannot miss them.

  • Welcome to Dalton’s Dinos: Enter the Dinosaur roadside attraction.
  • Welcome to the Underground: Finish Level 1 (hidden).
  • That’s DINO-mite!: Finish Level 2 (hidden).
  • Slime-o-saurus: Finish Level 3 (hidden).
  • Finally: Finish Level 4 (hidden).

Death Achievements

Two achievements cover the two ways to die in the game. You can get both in any chapter.

  • How was the fall?: Die from fall damage (hidden).
  • Join Us for a Bite: A dinosaur ate you (hidden).

Chapter 1: Part 1

Note 1

Before you get out of the car, check the front seat on the right.

Note 1 on the right front seat of the car

Sample 1

In the first area of the dinosaur park, the sample rests on top of a skeleton.

Dinosaur skeleton in the first area of the park
Sample 1 on top of the skeleton

Note 2

Go back to the reception where you picked up the gold coin, the first story item. The note is on a desk behind the counter.

Note 2 on a desk behind the reception counter

Note 3 and Plushie 1

A ladder in the same room leads up to a tent. Both items are there.

Tent at the top of the ladder with Note 3 and Plushie 1

Paleo Pal Review (1/5)

After the welcome show goes wrong, a new room opens up. Climb the ladder on the right side to reach a talking cutout.

Ladder on the right side of the room
First Paleo Pal cutout at the top of the ladder

Note 3

Right under that cutout is a locker and mascot room. The note is on a bench.

Note 3 on a bench in the locker room

Paleo Pal Review (2/5)

This cutout stands on the far side of the area that opens after the welcome show.

Second Paleo Pal cutout across the room

Sample 2

Climb up the dinosaurs here and jump across to the floating steel rod.

Dinosaur models to climb
Sample 2 on the floating steel rod

Audio Tape 1

From the steel rod, jump over to the platform with boxes on it.

Audio Tape 1 on a platform with boxes

Note 4

Keep following the story route through the rafters. When you land on this platform, the note is to your left, which is the right side of the screenshot.

Platform in the rafters
Note 4 on the rafters platform

Globe-fetti

Globe-fetti achievement iconGlobe-fetti
Spin the globe.
Hidden achievement

In the new big room, spin the globe in the middle.

Globe in the middle of the big room

Note 5

On the desk in the security room.

Note 5 on the security room desk

Audio Tape 2

You have to climb this parkour section anyway to turn on the power for this sector. At the top, go through the dark passage to its end.

Parkour section leading up
Dark passage at the top
Audio Tape 2 at the end of the dark passage

Paleo Pal Review (3/5)

Once the power is on, this cutout is to the right of the globe.

Third Paleo Pal cutout next to the globe

Note 6

On the first electrified climb, stop at the first platform you can. The note is a newspaper on the left side.

First platform on the electrified climb
Note 6, a newspaper, on the left side

Sample 3

At the parkour section for “Dilo Dash”, climb onto the tree trunk, cross the floating steel rods, and jump onto the Dilo Dash roof.

Tree trunk at the Dilo Dash parkour section
Floating steel rods leading to the roof
Sample 3 on the Dilo Dash roof

Note 7

In the area lit in red, walk all the way around until you see a hole in the attraction. The note is beside a TV.

Hole in the attraction in the red-lit area
Note 7 next to a TV

Audio Tape 3

In the same room, on a box in the right corner.

Audio Tape 3 on a box in the corner

Chapter 1: Part 2

Paleo Pal Review (4/5)

Just outside the room with Note 7 and Audio Tape 3.

Fourth Paleo Pal cutout outside the room

Paleo Pal Review (5/5)

Follow the story until you reach the corridor to the gift centre. The last cutout stands just before it.

Fifth Paleo Pal cutout before the gift centre corridor
Paleo Pal Review achievement iconPaleo Pal Review
Interact with each Paleo Pal character’s talk box.
Hidden achievement

Audio Tape 4

In the gift centre, go into the store on the right. The tape is behind the desk.

Audio Tape 4 behind the store desk

Note 8

In the same store, at the very back wall behind a fence.

Note 8 behind a fence at the back wall

Note 9

Inside Daltons Arcade, on a table on the second floor.

Daltons Arcade entrance
Note 9 on a second floor table

Note 10

The bathrooms are at the back left of the gift centre. The note is in the gents.

Bathrooms at the back of the gift centre
Note 10 in the gents

Note 11

On the desk in the office.

Note 11 on the office desk

Note 12

In the basement, on a shelf near the stairs you came down.

Note 12 on a basement shelf

Plushie Pedestal 1

Behind that shelf, a pedestal stands in the right corner. This is where Chapter 1’s plushie goes.

Plushie pedestal in the basement corner

Sample 4

During the parkour in the upper part of the gift centre, climb the billboard on your left. It leads to a lone platform with the sample.

Billboard in the upper gift centre
Sample 4 on a lone platform

Chapter 2: Part 1

Plushie 2

Right at the start, on a set of planks.

Plushie 2 on planks at the chapter start

Note 1

Go down one level from the plushie. The note is near a radio.

Note 1 near a radio

Note 2

At the first generator you go to, on the left, you press a button that opens a door for a short time. The note is on a table next to the button.

Button that opens the timed door
Note 2 on a table next to the button

Note 3

Follow the path past that door to a chalkboard. The note is attached to it.

Note 3 on a chalkboard

Audio Tape 1

In the next generator area on the left, look on the workbench in the right corner of the lower level.

Audio Tape 1 on a workbench

Sample 1

As you carry on with the parkour here, you can spot the sample on top of a billboard. Jump around to a log on the other side and climb up from there.

Sample 1 on top of a billboard
Log route up to the billboard

Note 4

Keep going across the log jumps. At the middle platform, turn left. The note is on a chair.

Middle platform of the log jumps
Note 4 on a chair

Note 5

When all generators are done, you go to an office that looks like a lookout tower to open the large door. The note is on a desk in the back office.

Note 5 on a desk in the back office

Note 6

Past the large door is an area with a walkway. Follow it to the end.

Walkway past the large door
Note 6 at the end of the walkway

Note 7

In the next parkour area, climb on top but skip the story path to the right. Keep following the structure until you see “Eyes in the dark” written on the wall. The note is right below the writing.

Structure to follow instead of the story path
Note 7 under the Eyes in the dark writing

Kick the Rock

Kick the Rock achievement iconKick the Rock
Kick the Rock.
Hidden achievement

The next area splits into two routes. Take the left one first and walk all the way to the edge of the cliff. A cutscene plays where you kick a rock.

Left route in the split area
Cliff edge where the rock kick cutscene plays

Note 8

Keep going until you reach another crossroads. Go left to find the note on a box.

Crossroads with the left path
Note 8 on a box

Note 9

When the game introduces displacements, check the workbench in the first displacement area.

Note 9 on a workbench in the displacement area

Audio Tape 2

The next area connects to the previous one and has a campfire with old workers’ belongings. The tape is on a crate beside it.

Audio Tape 2 on a crate by the campfire

Note 10

The next area has a big metal gate. The note is attached to its left side.

Note 10 on the left side of the metal gate

Note 11

Where you find your gate code, the note is on a desk to the left of it.

Note 11 on a desk near the gate code

Sample 2

Follow the story path as it climbs. When you reach a spot where you have to go right, turn right again for a secret jump.

Spot where the path turns right
Secret jump to the right
Sample 2 after the secret jump

Chapter 2: Part 2

Note 12

Stay on the story path until the game teaches you balancing. Later you balance over to climbable walls. A platform in the middle, surrounded by spikes, holds the note next to a red rope.

Note 12 on the spiked platform by a red rope

Note 13

After crawling through some gross-looking liquid, turn around right away and jump up the hidden path. It leads to a note on a bed.

Hidden path after the liquid crawl
Note 13 on a bed

Note 14

In the next area, where you get the next call, the note is on a desk.

Note 14 on a desk

Note 15

The next area has a set of workbenches. The note is on the one furthest to the right.

Note 15 on the rightmost workbench

Audio Tape 3

After the dino crawling scene, a new passage opens. On the left side of this area is a bloodied spot with the tape.

Audio Tape 3 in a bloodied area

Note 16

Keep going until you see a slanted plank path. Turn around and look below you. A small opening holds a body covered in tarp, and the note is on the tarp.

Slanted plank path
Note 16 on a tarp-covered body

Note 17

After more parkour, you land on a platform with 2 big boxes. Walk past them to a lone chair with the note.

Platform with two big boxes
Note 17 on a lone chair

Note 18

In the next big area, climb the ladder in the centre and go around the corner to a locked room. Climb on top of the boxes and drop into the room from above. The note is on a desk inside.

Ladder in the centre of the big area
Boxes next to the locked room
Note 18 on a desk in the locked room

Note 19

Keep moving forward. As you make some jumps, there is a little den below you.

Den below the jumps
Note 19 in the den

Sample 3

After the cutscene where the elevator breaks, a secret area sits below the next set of platforms. Drop onto the climbable walls to reach it.

Climbable walls below the platforms
Sample 3 in the secret area

Audio Tape 4

Continue to a room where you use displacement again. The tape is at the bottom of the structure you have to climb.

Audio Tape 4 at the bottom of the structure

Note 20

On that same structure, do not take the right path with the swinging points. Jump up to the left instead to find a secret area.

Jump to the left on the structure
Note 20 in the secret area

Note 21

After the cutscene with a new dinosaur, the note is on a table on the left, next to a lunchbox.

Note 21 next to a lunchbox

Note 22 and Audio Tape 5

At the next lookout-tower-style office, the note is on the main room’s table, before the button. The tape is in the back office.

Note 22 on the main room table
Audio Tape 5 in the back office

Note 23

Just before the floating climbable walls, go around the very first one. There are 2 platforms, and the note is on the second one, with blood around it.

First floating climbable wall
Note 23 on the second platform

Note 24

In the next big area, where another call happens, there are workbenches to the left of the entrance. The note is on the back left one.

Note 24 on the back left workbench

Chapter 2: Part 3

Sample 4

On the other side of the same area, climb on top of the winch.

Winch across the area
Sample 4 on top of the winch

Note 25

Climb up to the raised area in the middle. The note is on blue tarp near the left edge.

Raised area in the middle
Note 25 on blue tarp

Plushie Pedestal 2

After unlocking the padlock gate, go on a little until you have to turn left. Go right instead, through a hole in the wall.

Hole in the wall on the right
Plushie pedestal behind the wall

Chapter 3: Part 1

Note 1

Near the start of the chapter there is a fenced-off area. The note is on a table inside.

Note 1 on a table in the fenced area

Plushie 3

To the right of the fenced area, cross the planks in the water.

Plushie 3 past the planks in the water

Note 2

In the area where the cutscene with the new dinosaur plays, the note is on a box to the left.

Note 2 on a box

Audio Tape 1

Follow the dinosaur into the area it just opened and go to the lookout-tower-style office. The tape is on a table in the first room.

Audio Tape 1 on a table in the office

Note 3

In the same building, on a pinboard in one of the rooms.

Note 3 on a pinboard

Sample 1

To the right of the tower is an area with a large metal structure. Climb it for the sample.

Large metal structure
Sample 1 on the metal structure

Audio Tape 2

Keep playing until you reach a ladder. Cross the conveyor to the left and crawl under a metal gate with a red light.

Conveyor and metal gate with a red light
Audio Tape 2 past the gate

Note 4

In the room where the game teaches you about the goo, check the cabinets on the right side.

Cabinets in the goo tutorial room
Note 4 on the cabinets

Note 5

After using the first goo, you reach an area with a large billboard. The note is on a table to the left.

Note 5 on a table near the billboard

Audio Tape 3

In the same area there is a set of lockers to the right. The tape is in the middle one.

Audio Tape 3 in the middle locker

Note 6

Behind the lockers are pallets of canisters. The note is on the empty pallet.

Note 6 on the empty pallet

Note 7

Past that area, you have to cross water below you. The note is on ledges under the right side.

Water crossing
Note 7 on the ledges below

Note 8

Further on, after the timed door, you use goo to reach a higher metal platform. The note is on its far left side.

Note 8 on the high metal platform

Note 9

Use the first train section to get to the other side. Then go right, over some blue boxes.

Note 9 past the blue boxes

Note 10

At the next train section, the note is on a table under a floating platform.

Floating platform at the train section
Note 10 on a table below

Note 11

In the large open area, there is another lookout-tower-style office toward the right. The note is on a desk.

Lookout office in the open area
Note 11 on a desk

Note 12

After blowing up the large metal gate, walk straight across to the other side until you reach a yellow desk.

Note 12 on a yellow desk

Audio Tape 4

You squeeze past some steam pipes. In the area they lead to, climb onto the platform to the right of the generator. The tape is on a large box covered with cloth.

Platform next to the generator
Audio Tape 4 on a cloth-covered box

Chapter 3: Part 2

Note 13

Back in the large open room, finish the parkour across the objects in the sky. A building is straight ahead. Go into its upper red side and check the bunk bed.

Building ahead after the sky parkour
Note 13 on a bunk bed

Note 14

Facing those buildings, go to the far left through a tunnel and follow it to the end, where the red light is.

Tunnel on the far left
Note 14 by the red light

Note 15

In the same tunnel, skip the red light dead end and take the right passage. The note is on a box that has fallen over.

Note 15 on a fallen box

Note 16

After you escape the first chase from the new dinosaur and fall through some planks, look below you. The note is on a crate to the left.

Note 16 on a crate

Note 17

During the second chase, follow the arrows until you crawl through a small gap to lose the dinosaur. When you come out, the note is on the table to the left.

Note 17 on a table after the gap

Note 18

After the third chase, where the caves flood, there are lots of boxes. The note is on a set of boxes on the right side.

Note 18 on boxes

Note 19

After Note 18 you balance across a stream of water. The note is on the right side of the area you cross to.

Balance crossing over the stream
Note 19 across the stream

Note 20

After learning to wall run, go into the connecting area. There is a set of tables on the right.

Note 20 on a set of tables

Audio Tape 5

On the other side of the same tables.

Audio Tape 5 behind the tables

Sample 2

Keep going until you reach a lot of train carts. Get over to the last railing. The sample is in a corner to the left.

Train carts
Sample 2 in the corner

Note 21

Once you are through a tunnel on the train tracks, go to the left side next to a toolbox.

Tunnel on the train tracks
Note 21 next to a toolbox

Note 22

Next to Note 21 there are some stairs and a walkway. Follow it to the end.

Stairs and walkway
Note 22 at the end of the walkway

Note 23

Play on until you need a key for a padlock. The key is in a small green cabin. The note is on a pinboard in a room of the same cabin.

Note 23 on a pinboard in the green cabin

Audio Tape 6

In the same general area, find a train tunnel toward the left. The tape is on a box to the right of the train.

Audio Tape 6 on a box by the train

Sample 3

To the right of that tape, there are containers with wall running goo. Climb to the top of the highest red container.

Containers with wall running goo
Sample 3 on the highest red container

Note 24

After blowing up another metal door, keep going up to a generator. The note is to its left.

Note 24 left of the generator

Note 25

Keep climbing through the level and raising platforms to get higher in a large wooden structure. When the beam you are balancing on breaks, turn around and jump to a ledge with yellow cloth. Follow this passage all the way to the end.

Ledge with yellow cloth
Note 25 at the end of the passage

Chapter 3: Part 3

Note 26

Keep going until you find the tape Dalton left with his stuff. Follow the blood trail to a drop in the ground, then keep following it to a dead end with the note.

Note 26 at the end of the blood trail

Note 27

When you reach a large area with bright floodlights, go to the fenced area where they stand. The note is on some pallets on the right side, inside the fence.

Fenced area with floodlights
Note 27 on pallets

Note 28

In the same area, start the generator and climb the boxes beside it. Parkour up to a roof. Where the parkour route splits, take the left way, where you get a fuse.

Note 28 on the left parkour route

Audio Tape 7

Keep going until you reach a large area with a metal structure on the right. Go to the opposite end, to a destroyed building. The tape is on a flipped desk.

Destroyed building
Audio Tape 7 on a flipped desk

Sample 4

Facing the destroyed building, jump along the containers to its right to reach the sample.

Containers to the right of the building
Sample 4 on the containers

Note 29

Climb the metal structure to the point where you can go either upstairs or downstairs. Go down for a note on a box.

Stairs on the metal structure
Note 29 on a box

Note 30

After the climb, follow the path until you see a small shack on the right. The note is on one of the beds on the left side.

Small shack on the right
Note 30 on a bed

Plushie Pedestal 3

Coming from the previous area, the pedestal is at the left edge of a building with a sloped shape.

Plushie pedestal by the sloped building

Audio Tape 8

On the other side of the sloped building, on a workbench.

Audio Tape 8 on a workbench

Note 31

This note is at the very start of Chapter 4, after the dinosaur gets covered in goo. Look by the ammo boxes on the left side.

It still counts toward the Chapter 3 stats, and you cannot pick it up by loading Chapter 4.

Note 31 by the ammo boxes

Chapter 4: Part 1

Plushie 4

After the first chase, on the ground to the right.

Plushie 4 on the ground

Note 1

A little further into the same area, on a few planks on the left side.

Note 1 on planks

Sample 1

A little further still, on top of a spire.

Sample 1 on a spire

Note 2

In the next area with lots of tents, the note is inside the closest tent on the left.

Note 2 in a tent

Note 3

Go up to the raised ground. The note is in a tent to the left of the projector.

Note 3 in a tent by the projector

Audio Tape 1

From the entrance of this area, go straight ahead into a tunnel. The tape is at the dead end.

Tunnel ahead of the entrance
Audio Tape 1 at the dead end

Note 4

Play on until you press a button to lower a counterweight. The note is behind the button.

Note 4 behind the counterweight button

Note 5 and Audio Tape 2

Continue until you reach a small area with a generator. Go right, then right again for the tape. From the tape, go right once more and drop down to the note.

Small area with a generator
Audio Tape 2
Note 5 below the tape

Note 6

Keep going forward until you reach a tent with a crate holding a Tommy gun. The note is on a box to its right.

Note 6 next to the Tommy gun crate

Note 7

After sliding down from the previous area and watching a cutscene, the note is on the right.

Note 7 on the right after the slide

Note 8

After meeting DJ, swing across some platforms. The note is toward the right, around the middle.

Note 8 after the swinging platforms

Note 9

From where you pick up the claw, go left and up some stairs to a platform. The note is on top of some crates.

Stairs up to the platform
Note 9 on top of crates

Note 10

After the next chase you reach more tents. The note is in the first tent on the right.

Note 10 in the first tent on the right

Audio Tape 3

In the same area, on a desk at the top left.

Audio Tape 3 on a desk

Sample 2

After you swing across 2 yellow poles, look for a hole on the left side.

Yellow poles
Sample 2 in a hole on the left

Note 11

Shortly after, you use goo to bounce up to a platform. The note is in a tent on the right.

Note 11 in a tent

Note 12

After crawling through a gap, you see some sandbags to the left. The note is behind them.

Note 12 behind sandbags

Note 13

When you reach the large HQ, the note is on the car seat on the ramp going down.

Note 13 on a car seat

Note 14

In the tent to the left of that car.

Note 14 in a tent

Note 15

In the next tent over, on a shelf.

Note 15 on a shelf

Note 16

Three tents stand toward the right side. Go into the middle one.

Three tents on the right
Note 16 in the middle tent

Chapter 4: Part 2

Note 17

Go up to the raised ground with the big lift. The note is on a table under the yellow-lit tent.

Note 17 under the yellow-lit tent

Audio Tape 4

Go behind the lift and down to the ground floor. Keep going until you see more raised ground with a slope. Up there, the tape is in the first tent on the left.

Audio Tape 4 in a tent

Note 18

In the same area there is a tent at the back. The note is in its back room.

Note 18 in the tent's back room

Note 19

Head down from this upper area and go left to more tents. The note is in the dining tent in the middle.

Note 19 in the dining tent

Note 20

At the back right of this area is a tent with claw slashes on its back. The note is inside.

Note 20 in the slashed tent

Note 21

Go back to where you came in. A massive gate leads downward. Go down and to the right, where DJ is. The note is in the left corner of his spot.

Note 21 near DJ

Note 22

Continue through this area, keeping to the right side. The note is on a table in a tent.

Note 22 on a table in a tent

Sample 3

Past that tent you find wall running goo. Use it to reach the platform with the sample.

Wall running goo
Sample 3 on a platform

Note 23

After entering Cave A and climbing a large wall, go left to a table and chairs with the note.

Large wall in Cave A
Note 23 at a table with chairs

Note 24

Next to the dynamite you have to collect.

Note 24 next to the dynamite

Audio Tape 5

In Cave B, do not climb the structure straight away. Stay on ground level and go all the way to the back.

Audio Tape 5 at the back of Cave B

Note 25

Once you start climbing the structure, the note is on the third wooden platform, on a cable drum in the left corner.

Note 25 on a cable drum

Audio Tape 6

Further into Cave B you see goo spires. Keep going around until you can turn right. The tape is in the middle of that area.

Audio Tape 6 among the goo spires

Note 26

From that tape, turn around and wall run to the left. Keep climbing until you reach a tent. The note is on a box on the left side.

Note 26 on a box by a tent

Sample 4

Keep climbing. After you pass a metal tower and make a few more wall runs, there is a narrow path on the right.

Sample 4 on a narrow path
Bingo, Dino DNA achievement iconBingo, Dino DNA
Find all the amber samples.
Hidden achievement

Note 27

Next to the keys and Matpat’s dead body.

Note 27 next to the keys

Note 28

After the next chase scene, go left through the strands of goo.

Strands of goo on the left
Note 28 past the goo strands

Chapter 4: Part 3

Note 29 and Audio Tape 7

After the dinosaur cutscene, go into the tent on the left side.

Note 29 and Audio Tape 7 in the tent
IconAchievementDescription (hidden)
Pterry's Scrapbook achievement iconPterry’s ScrapbookFind all the notes.
Audiophile achievement iconAudiophileFind all the audio tapes.
Hoarder achievement iconHoarderFind all collectibles.

Plushie Pedestal 4

After blowing up a door, keep following the path. The pedestal is in plain sight on the left.

Plushie pedestal on the left of the path