This guide will highlight key points to help you maintain and increase your earnings.
5 Tips to Stable and Increasing Income
This is the safest method to obtain big money.
Avoid Single Card Selling (Late Game)
In the early game, rare cards can generate decent income, but relying on them later comes with significant drawbacks:
- Manual Restocking Hassles: Workers won’t restock cards, meaning you’ll need to constantly monitor empty slots. Customers expect a fully stocked shop—empty spaces can cause them to hesitate or leave without buying anything.
- Cheap Rare Cards Drain Profits: Filling slots with cards priced at $10-$20 (or equivalent in other currencies) floods your shop with low-value items. Customers have simple AIs and tend to buy cheaper products, leaving you with days where multiple sales barely add up, while only a few customers purchase high-end cards.
- Unreliable RNG from Card Packs: Some players might score an expensive card early (like on Day 2), while others might never see one. If your main strategy relies on opening packs, it can quickly become a time and money sink. Instead, treat pack opening as a collector’s activity—especially if future updates allow you to build decks with Ghost cards or similar mechanics.
Maintain a Base Budget
Start and end each day with a base budget in mind. Your expenses will cover bills, tournaments, and employee wages. In the beginning, you’ll likely only deal with bills, but costs will grow as your shop expands.
Use your phone to track what you owe for workers and tournaments, and try to keep your funds around that amount. If money gets tight, consider letting go of staff-managing tournaments well can provide steady income over time. While these challenges won’t be as pressing later, it’s crucial to stay mindful of them when your shop is new.
Priority Purchases
While is fancy to have a variety of products and fancy stuff arround, there’s some things you must prioritize purchasing whenever your budget allows it.
- Deodorant and Auto Scent machines: As someone who went to several locals, people can get quite stinky, and this might be the main complain of your customers. Deodorant is clearly a must, but will soon become annoying to keep track of whichever nerds that haven’t showered for a month. So try to get TWO machines for the entrance (two more if you open the second entrance), as the second machine will spray whoever enters if the first one is in cooldown. While you can sell the deodorant, is recommended to keep a stash ready to reload the machines whenever you can.
- Tables: Try to go for ten tables on average, as they’ll become a passive source of income the moment you unlock the expensive tournaments. Sure the tourneys are costy as can go up to $700, but might give you thrice the amount in return. Players also tend to make purchases once they’re done playing, so will give you more money before leaving the store.
- Checkout Counter: Get this only when you are able to hire two workers, preferably the fastest ones available. Checkout is probably the worst part of the game, specially giving change, so even a slow worker can remove that burden in the early game. But if you get a speedy worker, customers will leave and enter quickier, thus making more revenue. HOWEVER, be aware that fast workers also tend to leave as fast, so you might have to deal with a few customers at the end of a day.
- Shelves: While selling single cards can become a strong source of income in early game (Specially if you’re lucky with pulls), later on isn’t as reliable and even might become a problem. I will go further in the following section, but for now focus on shelves to place products on.
A Single Item For Sale
In combination with tournaments, selling a single item can be the better method to gradually obtain tons of money.
It sounds weird, but along checking several guides and personal experience, the customers’ AI tends to consume often with a single item, and the more expensive said product is (As base price +10% up), the more money you’ll get as often they’ll buy several of them.
Can’t you sell single cards and other products then? Yes and no. If you get a very expensive card is worth selling it, but you might end filling the card slots with cheap cards (Becoming very weak single purchases), or leaving it empty as customers will lose interest to buying something. Customers’ AI will keep checking shelves until the RNG makes them buy something, so other products will be not as favorable compared to whichever most expensive item you can get.
For example, you have four shelves: An empty one, one with packs, one with plushies, and other with dice. The customer will RNG through those four, and you want them to buy dice since are your most expensive item. However, either loses interest by seeing the empty shelf, gets a pair of cheap packs, or gets a plushie and a pack. If we make all four shelves be nothing but dice, the weakest outcome will most likely be that they buy one set of dice, while the best is getting several.
The booster boxes is usually the prefered pick, specially if you wanna pull cards in between ordering more boxes. The main goal in every level tier is to be able to buy the biggest bundle of said boxes as you can save on shipping costs, fill your store with as many as you like, and let the money come to you.
The Win Condition (Epilogue)
If you do things with proper management, the combination of the most expensive tournament available and the single item for sale trick will keep the money coming. Soon enough you can hire one or two workers to restock said item perpetually all over the store, leaving you free to open packs all day. If you end having way more money than you can spend (Mostly due low level), order a big ton of boxes so there’s always stock available 24/7, as well a hoard of packs to keep RNG through rare cards. Lastly, keep on track whenever the next tier of booster boxes becomes available, so you can move to that one and keep racking cash every day.
If anything the major negative is that your shop might look that it sells nothing but Funko Pops, something way worse than death. So once you have plenty of money to use, buy personal use shelves and place toys and other products you want for display.
If any major updates change AI behavior or simply wrecks this playstyle, either I’ll try to rework it, or add a big fat OBSOLETE in the title.